0.4.9 Update

Version 0.4.9 has just been released, with a pretty handful of minor fixes and interesting improvements: version 0.4.9 Added {@ } operator to Dice Roll String variables Added DiceRollDescription variable to Dice Roll Engine trigger events Make DiceRollAdditionalInfo variable accessible to Dice Roll Engine trigger events String cycler Default Label property not generated properly. Fixed.…

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0.4.8 Update

Today is released version 0.4.8 with some minor fixes and updates: version 0.4.8 Default checked property in Checkbox not working properly. Fixed. Added Tooltip property to windows controls. Accept Drop property in Window List not working properly. Fixed. Add variable {modstack} to Dice Roll Engine Add Reset Modifier Stack property to Dice Roll options. Added…

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0.4.7 Update

Today is released version 0.4.7 that comes with a pretty handful of improvements, let’s see them. version 0.4.7 Added Vertical Tabs control to toolbox Added Inherit Size and Position property to windows controls New feature added to LUA Code Editor: Control Events Helper Keep indent level when writing code in editors Improved loading times of…

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0.4.4 and 0.4.5 Updates

The last two updates have been mainly focused on bug fixes and small improvements, let’s see them: version 0.4.4 Added Link Field control to toolbox Fixed a crash when opening windows with special characters in their names. Font color has issues with 00 transparency in Unity client. Fixed. version 0.4.5 Using the same file for…

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0.4.3 Update

Today is released version 0.4.3 with some fixes and some new features for the Dice Roll Engine, let’s see them: version 0.4.3 Changed the dice field parser function to allow “{…{field}}” references. Dice roll property not available in fields after load older projects. Fixed. Added Encoding property to Scripts. Added Additional Data property to Dice…

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0.4.2 Update – Handling Dice Rolls

As promised version 0.4.2 is already here with a bunch of exciting new features added to the Dice Roll Engine. version 0.4.2 Added DiceRollString variable to controls’ roll event to allow roll string modificaton in onBeforeDiceRoll function. Changed Button text behaviour to add a click offset effect. Added logo file to extensions. Added logo icon…

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New major update: The Dice Roll Engine

Today the version 0.4.0 (Doppleganger) has been released, which includes the long awaited advanced dice roll engine. version 0.4.0 New feature: Dice Roll Engine Removed Dice Roll Description Field property from Number Fields and Die Fields (obsolete by Dice roll engine) Changed behaviour of Dice Roll and Dice Roll Description Text from Number Fields to…

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