Working with lists video tutorial
In today’s new video tutorial we will see several examples to work with our lists: You can dowload the demo project here.
In today’s new video tutorial we will see several examples to work with our lists: You can dowload the demo project here.
In today’s video tutorial we will learn how to make some typical rollable dice and bonus fields.
In today’s new video tutorial we will see several useful examples of using the Link Field control, as well as the creation of a new data section for spells in the sidebar: Tip: To allow add and/or remove spells from the character’s spell list you have to set the Allow create and Allow delete properties…
Today we launch a new series of video tutorials about the new Dice Roll Engine, starting with how to create your first dice rolls: 1. The basics 2. Handling roll results
Damned, the legendary member of the Fantasy Grounds community and creator of several famous rulesets has just published a series of Ruleset Wizard video tutorials. Don’t miss it: Damned’s Ruleset Wizard video tutorials
One of the first things a game needs to be fully functional, after the character sheet, is a good integration with the combat tracker. However, if modifying the Core character sheet can be a more or less simple task thanks to the wizard, modifying the combat tracker becomes one of the most difficult processes in…
Continue reading Advanced merging example – The Combat Tracker
In today’s new video tutorial we will see how to merge windows and controls to modify existing elements in the base rulesets. We are going to see a typical scenario in which we will modify the main window of the character sheet, maintaining all the original functionality. We will move the existing controls to make…
Today we will learn how to make a tabbed interface with the Tab control:
In today’s video tutorial I will show you a typical usage of Number controls to create some bonus field with a rollable total (with a pretty straightforward LUA code). Sorry, the LUA code is blurred in the video for the most part, here is the code: Note that mod3 is declared as subtracting instead of…
Today we will learn the basic usage of the useful Counter List control: